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The Overseer of Execution. The Grand Curator.admin. Xaito.

All have been laid to rest, all expect memories. Throughout the years, shinobi - men and women - have learned how to preserve the memories of thousand of great shinobi that have lived, and then have passed. Though, they never managed to gain the memories of Uzumaki Naruto, Haruno Sakura, and Uchiha Sasuke. These three ninjas are wildly known as the Three Heroes of the world. They are the mirror images of their legendary Sannin teachers, and touched everyone's life in some sort of way. Their memory though has been scattered across the world, and the pieces of their chakra find themselves locked away in certain men and women, wildly known as the Kages of today. They are the shadows and guardians of today's new era, and they seem to wait for something to happen. They await for Madara Uchiha to return, the Fourth Shinobi War had been created by none ever than Obito Uchiha, Kakashi's old friend whom he thought had died. In this war, numerous men and women died trying to protect all that they thought was right and true, in the end - Naruto, Sakura and Sasuke had perished by giving up their lives to kill Madara and Obito Uchiha. Their chakra awoken a sleeping God, whom took the combined power of the ten bijuu, kurama and the eight tailed bijuu's life source and basically recreated life anew. These memories however, are gone, and cannot be recreated or found in any memory book, or even in text. This story is being told through the combined chakra fragments of the Legendary Heroes that each Kage takes upon their death and inserts into a crystal fragment. However, life as everyone now knows, is finally changing. Kazengakure and Hyozangakure had finally came to an agreement of forming a grand alliance between their villages, rumored that they were related by distant cousins, this alliance would be greater than any had ever seen. The day of the treaty being signed, and thus the festival on the island of Heiwa, a new danger had awaken that day. The Sage of Six Paths was unable to keep a dark entity in slumber from the grave and beyond; a new five tailed bijuu - the Hydra - had awoken. In a fit of rage and unknown, the Hydra destroyed half of the festival grounds, killing more than five thousand civilians and shinobi alike. The Bijuu set it's eyes on the building where the witnessing six kages were located, and destroyed the entire building. Three months had passed, and Sannins of each village filled the spots of the Kages, as many hoped that one day there would be news that someone had survived the attack. Only the Hyozangakure's kage had returned, apparently unaware of what happened. Because of this, many of the villages have returned hostile towards each other, many blaming Hyozengakure for the attack that killed each of the Kage's. Slowly, men and women of each village are elected to fill the Kage spots of each of the village, alliances are being forged and mended. But can anyone form a great alliance to take down Hydria, and once again, scatter all of the tailed beasts across the world?

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 Starting Jutsu

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Soviet
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PostSubject: Starting Jutsu   Sun Dec 23, 2012 1:59 pm

    Jutsu Name: Lightning Bugs
    Japanese styled.
    Rank:B
    Element: Lightning
    Range: Long
    Type: Ninjutsu
    Description: After forming the hand seals a band of lightning will burst forth from the user's hand and into the nearest bug, the bug can then redirect the lightning into a target or another bug. The bugs work as an energy conductor and die after being used.

    Name: Fire Bugs
    Rank: A
    Element: Fire
    Range: 20 meters
    Type: Fuuin
    Description: After forming a single hand seal, Plague can release any number of seals that he wishes on his bugs. Each seal covers the bug and will kill it in a fiery explosion when released.

    Name: Cursed Bodies(At this point in time this is a curse seal that is on Royce's body, it cannot be handed out as of yet)
    Rank: S
    Element: -
    Range: Touch
    Type: Fuuin
    Description: The technique begins by the user forming a unique one handed seal, and then sinking their canine teeth into the neck of the victim. This will leave a mark on the victim where they were bitten. Once marked, the cursed can train to tap into the powers of the seal, able to gain power from it. Of course it is a curse, and at any time the giver can decide to kill the curse seal which would kill the ninja or leave him/her unable to use chakra for the rest of their lives.

    Inactivated: The seal passively aligns the user's chakra network, as well as regulates the user's muscle usage. If the main specialty of the bitten is chakra based, they gain good chakra control, along with a 5% increase in chakra pool. If the spec is physical, they gain a 5% boost int strength and speed. The effected also appear to be slightly sleep deprived.

    Stage 1: The first stage of the seal can be activated once given permission from the Curse Lord. This causes the user's skin to become slightly more tan, as well as give a boost to the user's main spec, giving the techniques used 10% more speed and force. As an example, puppetry users will be able to move their puppet using the strings 10% faster and with that much force. This form can only be used for 3 posts before leaving the user fatigued. While they are fatigued, they lose all passive boosts.

    Stage 2: The second stage can only be achieved by killing two ninjas after receiving the curse seal. The second stage causes the skin of the user to become a deep tanned color, and tints their hair slightly lighter than usual. At this point, the user looks very muscular, and the energy of the cursed seal causes small rocks and other materials to lift up into the air out of sheer power. This triples the passive boost, giving 30% boosts to the main spec, and also gives a 10% boost to all other stats, such as strength and speed. When this form is activated, the user gains 10% of their maximum chakra, and this form can only be active for 4 posts.

    Stage 3: The third stage can only be achieved by killing four ninja. The stage 3 transformation makes the user's skin a dark red color, and makes their hair appear as a turquoise color. The energy emanating from the user causes the ground around them to start breaking, the pieces lifting up into the air from the flowing energy. Hair is standing straight up as well as the body looking extremely toned and muscular. The stage 3 transformation gives a 50% boost to the main specialty, as well as a 20% boost to all other stats, such as speed and strength. It also gives the user access to a free sunshin that requires no hand signs, once during the transformation. This stage lasts for 2 posts.

    Stage 4: The fourth stage can only be achieved by the person who originally marked the user with the cursed seal. The person who made the cursed seal simply has to place their hand on the cursed seal, and take off the secret limiter that they placed. This will remove all other transformations, making stage 4 the only available transformation.

    Looks:
     
    This will change the appearance of the user to the perfect specimen of a human, being toned and muscular. The body is a reddish brown color, completely changing the skin color. The eyes become more pointed at the edges, as well as turning a blood red color, small, and beady. The hair is now a glowing turquoise color that shines no matter where the user is, and can even light up dark areas. The boosts that this gives can be considered sub par compared to stage 3, but can last indefinitely. This gives the user boosts of 30% to all stats, along with their main specialty. Their sub specialty gets boosted 15%. This form, while granting great boosts, also makes the user take 30% more damage from all sources.

    By witnessing something very traumatizing or emotional, such as a loved one fall, the user can gain access to an unleashed form, after stage 4. This unleashed form removes all debuffs caused by outside sources, and grants a 80% boost to everything, including specialties, for 2 posts. This also grants 50% damage reduction, as well as reducing effects that stun or debuff the user by 75% for the 2 posts. This drains the user of 30% of the user's maximum chakra when the technique fades, and can only be used while the user is at 50% chakra or less, making it very very dangerous.

    Name: Par Seal
    Rank: B
    Element:
    Range: Touch
    Type: Fuuin
    Description: After touching the target the user will leave a tiny mark on the victim. At any time afterwards the user will form hand seals and paralyzing their target for three posts.

    Name: Big Seal
    Rank: SS
    Element: -
    Range: 10 meters
    Type: Fuuin
    Description: It seals anything, anything, after the hand seals are formed. Of course you also need a container for strong items or beings. This can be done within the range, and the only way to avoid it is by harming the caster while this jutsu takes effect. As it is an SS rank jutsu it takes exactly three seconds to be completed. Furthermore if it is a being getting sealed they must be knocked out first(or their host) and it will instead take three posts.

Non-Elemental Jutsu[s]


    Jutsu Name: Japanese styled.
    Name: Hijutsu: Mushidama ~ Secret Technique: Insect Sphere
    Rank: B
    Type: Ninjutsu
    Range: Close (0m - 5m), Mid (5m - 10m), Far (10+)
    Description: Hijutsu: Mushidama is a technique used by the members of the Aburame clan. By using the destruction bugs, members of the Aburame clan surround their opponent with thousands of bugs in a large cloud, making a globe of bugs around the opponent which completely traps them. Once trapped, the bugs will drain the chakra and swallow their victim. The bugs covering the victims body prevent movement, but if they escape, the bugs will follow them.

    Name: Mushi Seichuu ~ Insect Control
    Rank: E-S
    Type: Ninjutsu
    Range: Close 0m - 5m, Mid 5m - 10m, Far 10+
    Description: Mushi Seichuu is a technique used by the members of the Aburame clan. Clan members are able to product a special species of insects from their bodies called kikaichū which are able to attack and devour the chakra of their victims. This is a basic technique which allows the Aburame to call forth their inherit insects to allow them to move, shape, and perform any act they see fit. The amount of insects one is able to produce and manipulate is relatively the size of a human. C-Ranked Aburame can control kakaichu within close range, B-Ranked at Mid range, and finally A/S-Ranked can manipulate their bugs at any length. When their bugs come in contact with a target, they are able to consume their chakra and cause physical harm from their bites. For each attack from this technique, the target loses 5CP.

    Name: Hijutsu: Mushiyose ~ Secret Technique: Insect Gathering
    Rank: E
    Type: Ninjutsu
    Range: Close 0m ~ 5m
    Description: Hijutsu: Mushiyose is a technique used by the members of the Aburame clan. By simply touching a surface with their palm and fingers, the user releases a small web of chakra that draws bugs to that location.

    Name: Hyu-man Hyou no Jutsu ~ Human Cocoon Technique
    Rank: D
    Type: Ninjutsu
    Range: Close 0m
    Description: Hyu-man Hyou no Jutsu is a technique used by the members of the Aburame clan. The user creates a waterproof cocoon around themselves most likely to spy or hide from the enemy. The user can also use the cocoon as a "sleeping bag".

    Name: Mushi Bunshin no Jutsu ~ Insect Clone Technique
    Rank: C
    Type: Ninjutsu
    Range: -
    Description: Mushi Bunshin no Jutsu is a technique used by the members of the Aburame clan. A secret technique where thousands of kikaichū are gathered in one place to take on the appearance of the user or anyone else the user wishes. The technique is elaborate enough to be mistaken for the original, and therefore may be used as a decoy or as part of a diversionary tactic. Furthermore, since one can put the insects in standby someplace beforehand and then have them assume the form of the clone, this technique is arguably even more effective than the Shadow Clone Technique, depending on the task. The clone falls apart into its component bugs when struck. Because they're made of bugs, the clones can reform almost instantly.

    Name: Mushi Kame no Jutsu ~ Insect Jar Technique
    Rank: C
    Type: Ninjutsu
    Range: Close 0m ~ 5m
    Description: Mushi Kame no Jutsu is a technique used by the members of the Aburame clan. This jutsu uses the Kikaichū bugs living in the user's body as a shield by having them fly in a dome shape at high speed. The dome is strong enough to destroy incoming attacks, but can be disrupted with sufficient explosive force. In addition, the Kikaichū bugs are able to feed on the chakra of any being they comes in contact with their dome.

    Name: Tsumu Hensei ~ Spindle Formation
    Rank: C
    Type: Ninjutsu
    Range: Close 0m - 5m, Mid 5m - 10m
    Description: Tsumu Hensei is a technique used by the members of the Aburame clan. The user has their Kikaichū bugs attack the target in a spiralling motion to confuse the target as well as drain their chakra.



    Name: Air Needles
    Rank: C
    Type: Ninjutsu
    Element: Wind
    Description: Upon activation twenty needles will form from air around Majin, they will become hardened in the air itself and float until used. They are launched by the user's will and travel at fifteen meters per second. They can break bones and as such can also cut that deep.

    Name: Infinite Sand Cloud Breakthrough
    Rank: C
    Type: Ninjutsu
    Element: Wind
    Description: A very powerful technique which requires no hand seals. Instead the user inhales deeply and blow a strong blast of chakra-coated coated wind and sand. The powerful squall covers a large angle in a stream sufficient to knock trees down, and the physical damage from the sand defies the imagination. This technique is extremely efficient even against multiple enemies. Can only be done around sand.

    Name: Beast Wave Palm
    Rank: C
    Type: Ninjutsu
    Element: Wind
    Description: A strong gathering of chakra in the arm is used to release this technique. It does not require any hand seals and once the person swipes their arm in a horizontal motion a wave of wind-chakra is sent from their arm at a high speed that will slash almost any material. A skilled shinobi would be able to send multiple slashes of the wave in rapid succession.

    Name: Majin's Generic Sealing Technique
    Rank: C
    Type: Fuuinjutsu
    Element: N/A
    Description: This technique is a standard ninja skill which allows a ninja to summon an assortment of items or weapons that have been stored using Fūinjutsu, typically they are stored within scrolls. When needed, the owner will activate the seals releasing their item or weapon of choice. Scrolls can also be used as ammunition for other weapons. The items themselves are unaffected by time. It also allows the user to seal items, when the item is sealed the seal will appear either on a scroll or the user's body depending on whether they have a scroll with them at the time.

    Name: Vacuum Wave
    Rank: B
    Type: Ninjutsu
    Element: Wind
    Description: The user takes a deep breath and spins his body around while exhaling a large blade of wind so that it covers an angle of about 180 degrees around the user. The resulting blast is large enough to slice through multiple targets, causing great damage. While more than sufficient to cause crippling, if not fatal, damage, it is incapable of cutting all the way through human flesh.

    Name: Lightning Clone
    Rank: B
    Type: Ninjutsu
    Element: Lightning
    Description: This technique allows the user to make a shadow clone infused with lightning after performing the respective hand seals. Because it is a shadow clone, it is able to perform jutsu and interact with the environment due to it having physical substance. If the clone is injured, it will revert to its natural lightning-state, at the same time electrocuting whatever it is touching.

    Name: False Darkness
    Rank: B
    Type: Ninjutsu
    Element: Lightning
    Description: Once the user performs the required hand seals the technique allows them to emit a lightning in the shape of a spear from his/her mouth, which then pierces the enemy. Its destructive power is great enough to even pierce through rock, meaning it has a high killing potential. The user can increase the number of spears to attack multiple enemies. This makes it nearly impossible to evade.



    Name: The Oxygen Truth
    Rank: D-B
    Type: Ninjutsu
    Element: Wind
    Description: At D rank this ninjutsu is 8 feet in radius, at C it increases to 17, and at B it is 35 feet. The effects of this spell are rather simply, the center point being Majin, The Panda himself. Once cast The Panda will be able to control the oxygen levels within his 'bubble' he can also determine to change the level of various points in this bubble. Meaning if he lowers the oxygen it will not affect the whole bubble if he wants, but it can. Every two posts the user must expell an E(for D), D(C), or C rank amount of chakra to keep this jutsu going(not including the first post). This can only be used twice per topic.

    Name: Lempiric Necromatic
    Rank: C
    Type: Fuinjutsu
    Element: Poison
    Description: Sealed onto the victims body.
    0. Turn of Infection - Disease takes hold
    1. Turn - Within injection point eight inches in radius is now diseased.
    2. Turn - Limb or torso or head is diseased
    3. Turn - Spreads to torso if head or limb, if torso spreads to left arm
    4. Turn - Opposing limb now diseased, right arm if torso, new limb if head
    5. Turn - Complete body diseased
    6. Turn - No new cells will grow, meaning all wounds are permanent even if the wound is healed.
    Cure/es: It is speculated that the T-Virus, or G-Virus will counter act the diseases effects. Naturally removing the poison will work as well. If the poison is removed before the entire body is diseased the victim will recover naturally, if not then they will be affected by the disease for a week(irl) before the effects wear off.

    Name: Triangle Sealing
    Rank: A
    Type: Fuuinjutsu
    Element: N/A
    Description: Majin does some quick hand seals and a triangle seal forms around the opponent. Before the opponent can react, the triangle seal absorbs the opponent and sends them into a seal on a scroll or the user's body. After the jutsu is used, a big triangle is left in the ground. This requires two clones plus the normal user. If the victim tries to break out they must first wait at least two threads. At the end of the second thread it would take Three S ranks amounts of chakra, at the end of the fourth it would be 2 S ranks worth of chakra, and at the end of six topics or beyond it would take them an S rank worth of chakra. If they try to break out in 2-4 topics they will be at 50% efficiency for three posts. 5-7 will be only for two, and 8+ only for one post. While inside the seal the victim will see, hear, smell, sense, taste, and feel nothing but utter blackness.

    Name: Air Body
    Rank: A
    Type: Ninjutsu
    Element: Wind
    Description: Upon activation The Panda's body will turn into pure air meaning during this time no physical attacks or jutsus will be able to harm him. He can make his body move to his will. Any Air or Wind type jutsu will simply become incorporated into his own body, as will lighting jutsu. The chakra will keep his body together during this and the user must expel a B rank amount of chakra for every two posts it is kept past the first post. During this time of course he cannot use any attacks of his own.

    Name: Rammhund (The T-Virus)
    Rank: A
    Type: Fuinjutsu/Medical
    Description: Only one seal can be placed during the dormant stage of this jutsu however once it is removed or the victim is infected another may be placed.

    This must be used on an opponent whos chakra is lower than fifty percent or is knocked out.

    Direct Contact- Sealed in, or blood contact with an infected. The seal must be placed by Majin after the requirements are meant or passed by someone who is infected who has bitten you.

    0. Turn of Infection - [Infection occurs]
    5. Turn - [Mutation Begins]
    7. Turn - [Mutation Complete]
    10. Turn - [Secondary Mutation Begins]
    15. Turn - [Secondary Mutation Complete]
    20. Turn - [Third Mutation Complete]

    Description: The t-Virus is built like many viruses, but not all. As the virus makes contact with a cell's membrane, it inserts its genetic coding into the cell. The cell absorbs the viral genome into its own genetic make-up, which takes over the cell's functions. The cell begins to produce offspring of the original virus. The new viruses are then released from the host cell and infect the neighbouring cells, which starts the process all over again.
    The t-Virus kills and replaces mitochondrial organelles with a replica of itself. The virus then combines with other cells to produce energy. The energy produced is just enough to power the motor neurons and the basic lower brain functions. The reanimated host body is then left with the intense need to feed in order to replenish energy supplies without having to sacrifice its own tissue. Actions taken by the host in this time period greatly resemble that of "zombies" depicted in horror movies, and are thus dubbed by that name.

    One while just infected cannot infect others until the mutation is complete, until the mutation is complete they also cannot use ninjutsu. However once it is complete the user can sacrifice chakra to make up for the lack of feeding if need be.

    However, the t-Virus can only properly function by consuming the cell in order to produce its energy. This slow breakdown of cells leads to the gradual breakdown of the host, causing necrosis. The virus incorporates itself into the host's DNA, which substantially alters it. This is why creatures, such as bees and spiders, only have very minor mutation, such as increased size, when compared to the human mutation caused by the virus.

    Should the human host be alive at the time of t-Virus infection, all higher brain functions are destroyed. This leaves only the cerebellum to govern behaviour. This leaves the infected host with a very animalistic behaviour. As the virus spreads, it damages the hypothalamus. This produces a massive flood of neurotransmitters, enzymes, and hormones such as norepinephrine and dopamine. These effects, combined with the painful symptoms of the infection, induce a psychotic rage, persistent hunger, and increased aggressiveness in those infected.

    Should the human host be dead at the time of infection, only enough energy is produced to power the lower brain functions. These functions are responsible for the most primal instincts, such as walking and eating.

    In either case, their late-stage appearance and behaviour are characteristics of their name-sake, a zombie.

    Should a late-stage human host be rendered unconscious, the body will lay in a dormant phase appearing to be dead. In actuality the host is rapidly mutating due to the t-Virus becoming hyperactive. Within the time frame of an hour, the decayed skeletal and muscular system is reconstructed into a stronger and more durable form. One should also note that unlike the G-Virus the more infected there are, the stronger the creator of this poison will become. Each PC will boost all physical capabilities by ten percent, and NPCs by one percent. Mind you that this is for the creator only, and if someone else infects another they do not get the boost. Development can be seen of sharp canine teeth and razor claws, fresh blood seeps into remaining skin giving it a reddish hue, advances in decomposition, and intact eyes become a bright white. To awaken, the brain must be jolted back to consciousness with a slight but important increase in intelligence, and large increase in agility and aggressiveness. As a consequence of this rapid mutation, cellular breakdown hits a critical point where the host cannot regenerate properly and can be killed permanently.

    If by chance a human t-Virus host should survive past the secondary Crimson Head mutation with little or no damage, the virus may actually strengthen the damaged/remaining cells(final mutation), resulting in a Licker, a Crimson Head mutation taken to an extreme. This is evident due to the "licking" and hanging abilities present in both Suspended and Lickers, but also the layer of skin still attached along with the majority of human physical traits. In regular Lickers, the host possesses a long, powerful tongue, from which it derives its name, and enormous claws. The skin has all but disappeared, revealing the underlying muscle, and the brain is exposed. It is not known though how much more mutation can actually occur past the form of Lickers.

    Du Valdir notes that he observes similarities in the apparently random mutations endowed by the virus (as examples he mentions the mutations undergone by the first series of subjects) and explains he believes that the host's mindset is a crucial factor in explaining the mutation (e.g.; Those with mental pain become what Du Valdir calls "a monster whose very body is the picture of suffering", revealing what Du Valdir considered to be their true selves, and the rejuvenation experienced by Marcus(an old researcher in the symbiote project), an aged man who understandably desired control and the restoration of his vibrant youth, characteristics that were carried to his own eventual mutation, including his true madness and the horrific mutation that overcame him in the end), and briefly wonders where does this theory fit with his own mutations.

    This theory fits in with the introduction of one of the steroids necessary for the creation of the mass-produced Tyrant, the Beta Hetero Nonserotonin, and it could signify the virus manifests itself in different forms depending upon the presence or absence of certain hormones in the human brain. Following this thread, it is not a ridiculous assumption to believe either certain viruses are better at producing certain types of mutations depending upon said hormones.

    Effective ways to combat this would be to have a fuuinjutsu master study and find a way to unseal the seal or a medical ninja using a delicate poison withdrawal jutsu.

    Name: Sins of the World
    Rank: S
    Type: Fuuinjutsu
    Element: N/A
    Description:By simply placing a seal on a object Majin can go into the seal and then control that object until it is utterly destroyed or he wishes to unseal himself. If he does unseal himself from the object he will be immune to any damage for three seconds, however during this time he also cannot move his body excluding his eyes or be placed under a genjutsu. This is due to the fact that he is not technically back in the world at the time and still in the object. Meaning his physical form is outside, the soul is on the inside. During this time the chakra will shield him in a sort of in between making him unaffected during that time.

    Name: Doki Doki Du Mavaldir
    Rank: S
    Type: Fuuinjutsu/Medical
    Description: Sealing on the body of someone who is unconsious or has lower than 35% chakra.


    After three turns - [Grow a third eye on the right shoulder]
    3. Turn - [Mutation Begins]
    4. Turn - [Mutation Complete]
    6. Turn - [Process Complete]

    Description: Upon injection, the G-Virus causes systemic biological changes resulting in accelerated tissue growth and emergence of new traits. This accelerated growth facilitates the regeneration of damaged tissue, allowing the subject to survive even otherwise-lethal injury; however, this growth also causes development of unusual features such as extra eyes and limbs, and ultimately, metamorphosis to a completely non-human form.
    An infected subject can transmit the virus to other individuals; however, the virus cannot be transmitted in its pure form like the t-Virus. Transmission seems to occur through forced embryo implantation, which leads either to complete replacement of the host's cells, or yields a malformed, incomplete creature which hatches from the host's chest. Success of the process depends upon the new host possessing blood ties to the original host. Any other attempt at embryo implantation leads to the new host rejecting the embryo which by this time had fed off of the host for a time long enough to sustain itself. At this point, the G-virus forcibly mutates the creature and the result is a grotesque monster that is much weaker in comparison to a proper "G" creature. This creature can also spew out G-Embryos, however these embryos lack any ability to reproduce and are merely to aid in combat.
    Another trait of the G-virus lay in its difference from the t-Virus. While the t-Virus increases the metabolic rate of an organism while eroding many of the cells of the host, the G-virus revitalizes these cells leading to the complete rebirth of a dead host eventually leading to the creation of a new creature entirely.
    While the G-virus excels in brute force in comparison to other viral agents, producing a B.O.W. of immense power, the virus did have an Achilles Heel preventing it from being applied in future efforts. While the t-Virus would largely produce the same results in a human organism, a zombie, injection of the G-virus would provide erratic, volatile and unpredictable results. As well as this, the speed of reproduction and mutation cannot be calculated. The only known physical trait of the G-virus that is prevalent in any host infected with it is the production of a huge eye in the right shoulder of the organism. Beyond this, no G-Type creature is identical due to the virus' erratic nature.
    Another weakness of the virus which prevented it's proper application as a weapon lay in it's volatile nature. Hosts infected with the G-virus generally maintain no intelligence beyond basic instincts brought on by the virus, and the constant mutations a host goes through following damage usually leads to a devolution to a giant mass of flesh. In order to rectify this issue, Majin sought to control the volatile nature of the G-virus by combining it with a t-Virus antibody. The result was the t+G virus.


Last edited by Soviet on Mon Dec 24, 2012 11:40 pm; edited 5 times in total
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PostSubject: Re: Starting Jutsu   Sun Dec 23, 2012 7:27 pm

Completion Bump
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PostSubject: Re: Starting Jutsu   Sun Dec 23, 2012 8:00 pm

Big seal - State if you need eye sight, a scroll, a sealing circle thing, etc. And state if people can avoid it, how they can, and what happens when said things are sealed. Also, raise the rank to about SS rank.

Air needles - State if they are visible, and how far they can travel. Do they follow the target? Or do they simply shoot like a bullet?

Infinite sand breakthrough - State how far the cloud travels, and raise the rank to A please.

The Oxygen truth - ....What panda? Please re-write this... a lot.

Lempric Necromatic - ...What are the effects of this?

Air Body - Again, what panda?

G-Virus - Is it just a seal? Because this seems more like Medical Ninjutsu, and would require an injection of sorts. Or releasing some sort of bacteria. Same with the T virus, should be Medical Ninjutsu.
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PostSubject: Re: Starting Jutsu   Sun Dec 23, 2012 8:11 pm

Air Needles- Well do they say they home? Also they form from the air around him so what do you think? They say how far they travel IN THE TECH.

Infinite- No this is directly canon

Panda/Majin Jinkaku is my title

Lempratic- Again IN THE jutsu

G and T are medical and fuuin

The only real thing here that I could see that would make any sense is the big seal(minus the whats needed as thats already stated in there) and as such im editing that now.

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PostSubject: Re: Starting Jutsu   Sun Dec 23, 2012 9:38 pm



If something I missed please state this is a note to ALL staff members

~~~~~~~~~~~~~~~
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Hiryu Amaterasu
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PostSubject: Re: Starting Jutsu   Mon Dec 24, 2012 4:51 pm

Name: Big Seal
Rank: SS
Element: -
Range: 10 meters
Type: Fuuin
Description: It seals anything, anything, after the hand seals are formed. Of course you also need a container for strong items or beings. This can be done within the range, and the only way to avoid it is by harming the caster while this jutsu takes effect. As it is an SS rank jutsu it takes exactly three seconds to be completed.

this is a no. 3 seconds to take effect it is basically auto hitting so no to this unlessyou make mass changes to it that maybe more acceptable.

Name: Cursed Bodies(At this point in time this is a curse seal that is on Royce's body, it cannot be handed out as of yet)
Rank: S
Element: -
Range: Touch
Type: Fuuin
Description: The technique begins by the user forming a unique one handed seal, and then sinking their canine teeth into the neck of the victim. This will leave a mark on the victim where they were bitten. Once marked, the cursed can train to tap into the powers of the seal, able to gain power from it. Of course it is a curse, and at any time the giver can decide to kill the curse seal which would kill the ninja or leave him/her unable to use chakra for the rest of their lives.

Inactivated: The seal passively aligns the user's chakra network, as well as regulates the user's muscle usage. If the main specialty of the bitten is chakra based, they gain good chakra control, along with a 5% increase in chakra pool. If the spec is physical, they gain a 5% boost int strength and speed. The effected also appear to be slightly sleep deprived.

Stage 1: The first stage of the seal can be activated once given permission from the Curse Lord. This causes the user's skin to become slightly more tan, as well as give a boost to the user's main spec, giving the techniques used 10% more speed and force. As an example, puppetry users will be able to move their puppet using the strings 10% faster and with that much force. This form can only be used for 3 posts before leaving the user fatigued. While they are fatigued, they lose all passive boosts.

Stage 2: The second stage can only be achieved by killing two ninjas after receiving the curse seal. The second stage causes the skin of the user to become a deep tanned color, and tints their hair slightly lighter than usual. At this point, the user looks very muscular, and the energy of the cursed seal causes small rocks and other materials to lift up into the air out of sheer power. This triples the passive boost, giving 30% boosts to the main spec, and also gives a 10% boost to all other stats, such as strength and speed. When this form is activated, the user gains 10% of their maximum chakra, and this form can only be active for 4 posts.

Stage 3: The third stage can only be achieved by killing four ninja. The stage 3 transformation makes the user's skin a dark red color, and makes their hair appear as a turquoise color. The energy emanating from the user causes the ground around them to start breaking, the pieces lifting up into the air from the flowing energy. Hair is standing straight up as well as the body looking extremely toned and muscular. The stage 3 transformation gives a 50% boost to the main specialty, as well as a 20% boost to all other stats, such as speed and strength. It also gives the user access to a free sunshin that requires no hand signs, once during the transformation. This stage lasts for 2 posts.

Stage 4: The fourth stage can only be achieved by the person who originally marked the user with the cursed seal. The person who made the cursed seal simply has to place their hand on the cursed seal, and take off the secret limiter that they placed. This will remove all other transformations, making stage 4 the only available transformation.

Looks:


This will change the appearance of the user to the perfect specimen of a human, being toned and muscular. The body is a reddish brown color, completely changing the skin color. The eyes become more pointed at the edges, as well as turning a blood red color, small, and beady. The hair is now a glowing turquoise color that shines no matter where the user is, and can even light up dark areas. The boosts that this gives can be considered sub par compared to stage 3, but can last indefinitely. This gives the user boosts of 30% to all stats, along with their main specialty. Their sub specialty gets boosted 15%. This form, while granting great boosts, also makes the user take 30% more damage from all sources.

By witnessing something very traumatizing or emotional, such as a loved one fall, the user can gain access to an unleashed form, after stage 4. This unleashed form removes all debuffs caused by outside sources, and grants a 80% boost to everything, including specialties, for 2 posts. This also grants 50% damage reduction, as well as reducing effects that stun or debuff the user by 75% for the 2 posts. This drains the user of 30% of the user's maximum chakra when the technique fades, and can only be used while the user is at 50% chakra or less, making it very very dangerous.


Curse seal is a limited tech we are not allowing everyone just to create curse seals when they like it makes the limited postion point less then so with this is a no so remove.

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Soviet
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PostSubject: Re: Starting Jutsu   Mon Dec 24, 2012 6:26 pm

Simple it cannot affect anything living unless it is knocked out for the seal.

You can add that part in and it should be fine no?

As for the seal, I applied for it.
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.J
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PostSubject: Re: Starting Jutsu   Mon Dec 24, 2012 6:53 pm

You can not have EGF, becuase you are in a clan.

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Soviet
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PostSubject: Re: Starting Jutsu   Mon Dec 24, 2012 7:52 pm

Um yeah I applied for Curse since my gold dust or EGF was denied.
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PostSubject: Re: Starting Jutsu   Mon Dec 24, 2012 11:42 pm

Big Seal has been worked out with Jay. Now waiting a decision on limited.
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