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All have been laid to rest, all expect memories. Throughout the years, shinobi - men and women - have learned how to preserve the memories of thousand of great shinobi that have lived, and then have passed. Though, they never managed to gain the memories of Uzumaki Naruto, Haruno Sakura, and Uchiha Sasuke. These three ninjas are wildly known as the Three Heroes of the world. They are the mirror images of their legendary Sannin teachers, and touched everyone's life in some sort of way. Their memory though has been scattered across the world, and the pieces of their chakra find themselves locked away in certain men and women, wildly known as the Kages of today. They are the shadows and guardians of today's new era, and they seem to wait for something to happen. They await for Madara Uchiha to return, the Fourth Shinobi War had been created by none ever than Obito Uchiha, Kakashi's old friend whom he thought had died. In this war, numerous men and women died trying to protect all that they thought was right and true, in the end - Naruto, Sakura and Sasuke had perished by giving up their lives to kill Madara and Obito Uchiha. Their chakra awoken a sleeping God, whom took the combined power of the ten bijuu, kurama and the eight tailed bijuu's life source and basically recreated life anew. These memories however, are gone, and cannot be recreated or found in any memory book, or even in text. This story is being told through the combined chakra fragments of the Legendary Heroes that each Kage takes upon their death and inserts into a crystal fragment. However, life as everyone now knows, is finally changing. Kazengakure and Hyozangakure had finally came to an agreement of forming a grand alliance between their villages, rumored that they were related by distant cousins, this alliance would be greater than any had ever seen. The day of the treaty being signed, and thus the festival on the island of Heiwa, a new danger had awaken that day. The Sage of Six Paths was unable to keep a dark entity in slumber from the grave and beyond; a new five tailed bijuu - the Hydra - had awoken. In a fit of rage and unknown, the Hydra destroyed half of the festival grounds, killing more than five thousand civilians and shinobi alike. The Bijuu set it's eyes on the building where the witnessing six kages were located, and destroyed the entire building. Three months had passed, and Sannins of each village filled the spots of the Kages, as many hoped that one day there would be news that someone had survived the attack. Only the Hyozangakure's kage had returned, apparently unaware of what happened. Because of this, many of the villages have returned hostile towards each other, many blaming Hyozengakure for the attack that killed each of the Kage's. Slowly, men and women of each village are elected to fill the Kage spots of each of the village, alliances are being forged and mended. But can anyone form a great alliance to take down Hydria, and once again, scatter all of the tailed beasts across the world?

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 Asmoskon Kenpon (WIP)

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PostSubject: Asmoskon Kenpon (WIP)   Wed Jun 20, 2012 4:06 pm



"My grandfather told me of a very special person."


    Name: Asmoskon Kenpon
    Middle: S
    Surname: Castiel
    Age: 25
    Gender: Male
    Sexual Orientation: Straight

    Overall Appearance: Asmoskon is a rather tall young man reaching six foot five in height and two hundred and thirtyfive pounds in weight due to his great muscle tone. Asmoskon has long silver hair that reaches down to the middle of his back that he keeps to show his respect for his mother Zhira's beleiving that her fighting spirt stays on in his heart and the hair that he has for it looks exactly like his mothers. Asmoskon wears a black shirt with dark blue spirl designs all over the front andthe Kenpon clan symbol on the back while wearing long black combat pants and combat boots. When in Sukaigakure Asmoskon wears his kage hat on his head being the only notable thing showing him as one of the kages of Sukaigakure. Asmoskon keeps over his right eye a black eye patch to keep his sharingan from sight and keep it from draining on his chakra.

    Overall Persona: Asmoskon is a rather rude and dangerous man that enjoys nothing more than the heat of battle. Asmoskon cares greatly for Sukaigakure and wishes to bring its shinobi to great strength and that the village should only contain those that are willing to put their lives on the line for each other. Asmoskon will speak his mind no matter who he is speaking to even those of different villages or those that hold more power then himself seeing it as a right as long as his tongue remains in his mouth. Asmoskon shows almost no one respect unless they have shown that they are dedicated to what they are doing and believe in or have defeated him in battle.

    Fears: Dying while not in battle.

    Likes: A challenging battle.

    Dislikes: Asmoskon hates those that are weak and cowards. Those that don't see what needs to be done to keep power.

    Catch Phrase: Stay Back or Keep Up





I.D. U N K N O W N



"Sad thing is, they weren't very important when starting out.."


    Village: Sukaigakure
    Rank: Kage
    Bloodline: Kenpon
    Elements: Kasikun-Water-Earth
    Specialization: Ninjutsu- Weaponry-Kenjutsu





B L O O D . T Y P E



"He was from a rare family, I don't think they exist."


    Name: Kenpon
    Clan Type: Shinobi
    Kekkei Genkai: Kasikun
    Clan Element: Titanium
    Clan History: The Kenpon clan merely fifty years ago was nothing more than a very low ranking shinobi clan that specialized in their bloodline the Kasikun to create metal from their chakra and simply use the metal for blacksmithing creating weapons for any ninja village. Fifty years ago however the former clan leader known as Zhira brought the clan from the lows and into the shinobi world of war mastering the Kasikun herself and then teaching the clan how to use it more effectively in combat developing kenjutsu abilities that within twenty years were said to rival that of the samurai. During those twenty years the Kenpon clan was nothing more than mercenhires for hire by anyone that could afford them.

    Twenty five years ago however Zhira gave birth to a son named Asmoskon Kenpon that is now the only remaining member of the Kenpon annhilation. The Kenpon Annhilation took place ten years ago when the clan was betrayed by a client that had hired the entire clan to attack Sukaigakure however as the Kenpon clan made their way to the Land of Sky they were surrounded and attacked by hundreds of shinobi from many different nations that the Kenpon had worked for in the past both for and against. Every member, but Asmoskon was killed in this battle including his aging mother Zhira who had taught Asmoskon everything she knew about the Kasikun bringing him to master level at a young age hoping that one day he would lead the Kenpon clan to greatness only to die in his sons arms surrounded by enemies being left as Asmoskon escaped the battle field. To date the Kenpon clan is only known for Asmoskon the Kage of Sukaigakure and the legendary swordsmen.





P A S S E D & L E A R N E D



"He was strong, weapon and jutsu wise. Right?"

Elemental Jutsu[s]



    Jutsu Name: Weapon Formation
    Rank: C
    Element: Kasikun
    Ranges: Short Range
    Type: Offensive-Supplementary
    Description: The most basic yet personal and useful technique of the Kasikun. The user begins this technquie by holding out one or both of his/her hands, in any fashion. They will then procced to concentrating their chakra into the plams of their hand(s) causing liquid titanium to seep out from the sweat pores of the palms. The user then is able to form the liquid titanium into any weapon they wish as long as they can picture it in their mind. Once the liquid titanium has taken the form the user wishes the titanium hardens into its solid form becoming an expertly made weapon. The size of weapons vary for use however the length of melee weapons can't exceed seven feet and can't be more than five feet wide. Weapons such as shuriken however can reach six feet for each side with a feet size hole in the center.

    Jutsu Name: Blade Bombardment
    Rank: B
    Element: Kasikun
    Ranges: Mid-Long Range
    Type: Offensive
    Description: One of the Kasikun's most lethal technique which begins by heavily concentrating chakra into the handle of a sword created through the Weapon Formation technique. T he user will then slowly swing their sword in a semi-circle in front of themself. After three seconds with no interuption hundreds of titanium blades the same length as the sword's blade will appear in the same semi-circle arc the blades can then fly at high speeds forward toward the users target once the sword that was used is held outward pointing toward the target.

    Jutsu Name: Karunki
    Rank: A
    Element: Kasikun
    Ranges: Short Range
    Type: Offensive-Defensive-Supplementary
    Description: The most powerful technique in the Kasikun bloodline that can only be done by masters of the Kasikun. This technquies like most of the other metal release technquies requires no hand signs, but instead a certain movement. This technquie requires the user to movement their body in a certain way ranging from very simply to overly complicated. Once the movement has been completed correctly and the user begins concentrating their chakra liquid titanium will begin seeping out of the sweat pores all over the body of the user then will form into a special suit of armor unquie to the user.





    Subject: Kenpon Clan Yesterday at 1:06 pm

    --------------------------------------------------------------------------------

    "Grandpa, you were part of a great family - right?"



    [Kenpon Clan]



    Name: Kenpon

    Location: Sukaigakure

    Type: What is the main 'Jutsu' of the clan. And it's sub-main.
    * Ninjutsu: Main
    * Kenjutsu: Sub- Main

    Bloodline: The Kasikun is the bloodline of the Kenpon clan that allows the user to create/manipulate the element titanium of metal in a both solid/liquid state. Masters of the Kasikun can actually control it to the atomic level making it so they can appear to make the metal appear out of nowhere and do basicly anything with it. The titanium created is not as durable as natural titanium yet stronger than steel.

    Current Members: Not Open

    Clan Jutsu[s]:

    Jutsu Name: Weapon Formation
    Rank: C
    Element: Kasikun
    Ranges: Short Range
    Type: Ninjutsu
    Description: The most basic yet personal and useful technique of the Kasikun. The user begins this technquie by holding out one or both of his/her hands, in any fashion. They will then procced to concentrating their chakra into the plams of their hand(s) causing liquid titanium to seep out from the sweat pores of the palms. The user then is able to form the liquid titanium into any weapon they wish as long as they can picture it in their mind. Once the liquid titanium has taken the form the user wishes the titanium hardens into its solid form becoming an expertly made weapon. The size of weapons vary for use however the length of melee weapons can't exceed seven feet and can't be more than five feet wide. Weapons such as shuriken however can reach six feet for each side with a feet size hole in the center.

    Jutsu Name: Blade Bombardment
    Rank: B
    Element: Kasikun
    Ranges: Mid-Long Range
    Type: Ninjutsu/Weaponry
    Description: One of the Kasikun's most lethal technique which begins by heavily concentrating chakra into the handle of a sword created through the Weapon Formation technique. The user will then slowly swing their sword in a semi-circle in front of themself. After three seconds with no interuption hundreds of titanium blades the same length as the sword's blade will appear in the same semi-circle arc the blades can then fly at high speeds forward toward the users target once the sword that was used is held outward pointing toward the target. (2 post cool down)

    Jutsu Name: Karunki
    Rank: A
    Element: Kasikun
    Ranges: Short Range
    Type: Ninjutsu
    Description: The most powerful technique in the Kasikun bloodline that can only be done by masters of the Kasikun. This technquies like most of the other metal release technquies requires no hand signs, but instead a certain movement. This technquie requires the user to movement their body in a certain way ranging from very simply to overly complicated. Once the movement has been completed correctly and the user begins concentrating their chakra liquid titanium will begin seeping out of the sweat pores all over the body of the user then will form into a special suit of armor unquie to the user. The armor must be destroyed or removed from Asmoskon's body. (5 post cool down)

    Jutsu Name: Kesunai
    Rank: B
    Element: Kasikun
    Ranges: Short Range
    Type: Ninjutsu
    Description: A incrediablity quick technique that requires the concentration of the users chakra into their chest only after the Karunki has been used and the chest piece of it is still in contact with the users body. In an instant the user creates a dozen long titanium blads that potrude from the chest plate of the Karunki. These blades potrude at incrediable speeds with a large amount of force behind them capable of impaling through steel easily and when blocked against sending almost anything flying backwards. The technique can be used as a means of defense to stop an oncoming sword swing or taijutsu.

    Jutsu Name: Koken
    Rank: A
    Element: Kasikun
    Ranges: Short Range
    Type: Ninjutsu
    Description: One of the most useful offensive techniques in the Kasikun bloodline that functions much the same as the lightning chakra flow however with no elemental affinity the user simply by flowing their chakra into whatever weapon they are using at the time as long as it is made of titanium will fibrate at an extreme velocity granting the same outcome of piercing power allowing the weapon to cut through almost anything. This jutsu is self sustaining for two post.

    Jutsu Name: Kikkon
    Rank: B
    Element: Kasikun
    Ranges: Short Range
    Type: Ninjutsu
    Description: One of the most important technquies of the Kasikun for anyone that has the kasikun and uses it to form weapons in combat. This technique works through the basics of chakra flow for when the user flows their chakra through a weapon created by the Kasikun the weapon will take on its original form healing it in a fact of speaking from any damage it had received. This technique can also repair damage to the Karunki armour by placing a hand over the wounded area and dragging it across while flowing chakra into the armour through the hand. (1 post cool down)

    Jutsu Name: Maximum Wall
    Rank: B
    Element: Kasikun
    Ranges: Short Range
    Type: Ninjutsu
    Description: This technique is the most defensive technique in the Kasikun Arsenal it works by first clapping the users hands together and moulding chakra in their chest that forms into liquid titanium that is then spat onto the ground in front of the user. The titanium then reacts to the movement of the users hands accordingly. The user can cause the liquid titanium to rush to the sides creating a long line of thick liquid metal. The user can then rise their hands up over their head which will cause the liquid titanium to rise at incrediable speeds and form into a massive thick wall of metal.

    Jutsu Name: Water Dragon Bullet
    Rank: B
    Element: Water
    Range: All Ranges
    Type: Ninjutsu
    Description: This technique shapes a large amount of water into a giant, powerful dragon, which hits the opponent with formidable might, dealing physical damage. The ideal place to use it is near a body of water, but if the user's skill allows it, it is possible to use it even in a place where there is none. The amount of water used will be in proportion with the user's skill.

    Jutsu Name: Water Encampment Wall
    Rank: B
    Element: Water
    Range: Short Range
    Type: Ninjutsu
    Description: This defensive technique creates a wall of water around the user. Enemy attacks are completely intercepted by a fence of water blown out from the mouth, and is raised from below with tremendous might. The water is blown out in the form of a circle around the user, and it makes for a defence without openings. It is also possible for the user to control the amount of water and duration at will. The wall's strength and resistance change following the quantity of chakra poured down into the water, so a skilful shinobi will be able to build a sturdy one. Furthermore, because the field of vision is maintained even while defending one can easily go on to the next move, which is a great advantage. The wall can also be formed from a pre-existing water source.

    Jutsu Name: Great Waterfall Technique
    Rank: A
    Element: Water
    Range: Medium to Long Range
    Type: Ninjutsu
    Description: This technique extends water over a large scale, surges and rises up to several dozen metres high. Then it streams down to the ground in one big cascade, much like a gigantic waterfall. In doing so, it resembles a huge wave, with tremendous power that can hollow out the ground. What remains after that technique's utilisation is reminiscent of no less than the aftermath of a natural disaster. This is a considerably advanced ninjutsu, and activating this technique requires a fair amount of chakra.

    Jutsu Name: Hiding Like A Mole Technique
    Rank: C
    Element: Earth
    Range: Short Range
    Type: Ninjutsu
    Description: This technique changes earth into fine sand by channelling chakra into it, allowing the user to dig through it like a mole. This effect goes around the body (not just the hands), making it just large enough for a person to move through. The user can pinpoint where they are, despite being underground, by sensing the magnetic forces. They can also sense what is happening on the surface and use that information to launch a surprise attack on the enemy. One can also hide deep in the ground, escaping to a depth where the enemy can't reach. It also appears that after digging, the ground can be returned to its original state, leaving no trace of where the user entered the earth

    Jutsu Name: Swamp Of The Underworld
    Rank: A
    Element: Earth
    Range: All Ranges
    Type: Ninjutsu
    Description: By changing the surface of an object beneath an enemy into mud and creating a swamp, the user can sink his enemy into the mud. The adhesive, chakra-infused mud ensnares the enemy's body, making it almost impossible to recover one's strength and escape from the swamp. The size and depth of the created swamp depends on the user's skill and the amount of chakra used, but if the user is an expert in this technique, it will always be possible to make a fair-sized swamp which is extremely effective against a great number of enemies or when having to face gigantic creatures.

    Jutsu Name: Golem Technique
    Rank: A
    Element: Earth
    Range: All Ranges
    Type: Ninjutsu
    Description: This technique allows the user to create a large, humanoid creature composed of rock that can either be expelled from the user's mouth or formed from a nearby, pre-existing source of earth.
    The size of the golem differs depending on use, but it always possesses an ample amount of brute strength, being able to bite and tear through a White Zetsu clone with ease, using just its mouth and hands respectively. It is also very durable, as it was left almost completely intact after being hit by a powerful explosion, detonating at point-blank range. This makes the golem ideal whether it be serving as additional support or simply as a mobile shield.

    Jutsu Name: Moving Earth Core
    Rank: B
    Element: Earth
    Range: All Ranges
    Type: Ninjutsu
    Description: This technique grants the user the ability to lower or raise the ground in the surrounding area, allowing them to create giant holes or elevations in the ground. The size of the affected area as well as the depths that it is lowered or raised to is also up to the user. With precise timing, this technique can be used to evade incoming attacks, as well as to endanger opponents by moving them into the path of an oncoming attack reducing their reaction time as well as knocking them off balance, making it even harder to avoid the attack. Other than being moved below or above ground — relative to the surrounding surface — the terrain is not altered as plant life and people retain their same positions when this technique is used.


[center]Non-Elemental Jutsu[s]


    Jutsu Name: Extreme Whirlwind
    Rank: B
    Element: N/A
    Ranges: Short Range
    Type: Weaponry
    Description: This technique is a very fast slash that requires the user to draw, swing and re-sheath his/her sword all in the blink of an eye. The movement of the technquie is a three hundred and sixty degree slash which causes the air around the user to burst outward giving the technquie its name. It is very accurate and does not use up any chakra, allowing the user to perform it continuously without draining their chakra pool and with a minimal number of unnecessary movements. This technquie does however put a great amount of strain on the muscles of the user draining the user's stamina rather quickly. (2 post cool down)

    Jutsu Name: Cresent Whirlwind
    Rank: C
    Element: N/A
    Ranges: Short Range
    Type: Weaponry
    Description: The user swings their sword in a single, large, crescent moon-shaped arc, which occurs with such ferocious velocity that the technique can be employed in situations where only a very limited time to react is available. The swing can be used to counter attacks from multiple opponents simultaneously. (1 post cool down)

    Jutsu Name: Reverse Whirlwind
    Rank: C
    Element: N/A
    Ranges: Short Range
    Type: Weaponry
    Description: The user does a powerful spin, generating the momentum needed to slash at any opponents behind them. The user can also utilise this spinning motion to trick an enemy that's in front of them. The enemy is fooled into thinking the user will attack them, but instead the user attacks the targets behind the user.

    Jutsu Name: Descending Whirlwind
    Rank: C
    Element: N/A
    Ranges: Short Range
    Type: Weaponry
    Description: A sword-technique that puts emphasis on the handle while dealing an overhead swing, upping the cutting force of the blade. This technquie was created by the Kenpon clan while being very simple and easy to use the power the technquie generates is far greater then a normal overhead swing.

    Jutsu Name: Spirling Whirlwind
    Rank: B
    Element: N/A
    Range: Short Range
    Type: Weaponry
    Description: One of Asmoskon's most powerful and useful kenjutsu techniques that utilizes the many blades created off the Karunki armor through the Kesunai technique. After the Karunki and Kesunai techniques have both been activated Asmoskon simply needs to extend both of his arms and spin at incredible speeds becoming nothing, but a blur appearing to take the form of a small tornado that moves in a spinning top like fashion and will cut almost anything to shreds.

    Jutsu Name: Shadow Clone
    Rank: B
    Element: N/A
    Range: Short Range
    Type: Ninjutsu
    Description: Similar to the Clone Technique, this technique creates clones of the user. However, these clones are actual copies, not illusions. The user's chakra is evenly distributed among every clone, giving each clone an equal fraction of the user's overall power. The clones are capable of performing techniques on their own and can even bleed, but will usually disperse after one or two solid blows. They can also disperse on their own. The clones will be created in roughly the same condition as the original.

    Shadow clones can't be distinguished from the actual person even by the Byakugan because the clones have the exact same amount of chakra and aren't made from any other substance.







W E A P O N



    Name:
    Rank: E - Weak - S - Strongest
    Fused Element: Does this weapon have a fused element to it?
    Description:
    Sentences that describe the weapon.
    Origin: Mind explaining how this
    weapon came to your possession?



[SC] TRAITS.

Traits are bonuses much like special characteristics, but they don't always enhance your combat capabilities. Instead they passively enhance your character in all aspects, dependent on the traits you have chosen. Keep in mind you will only be allowed a limited number of traits, and they are unchangeable once put on your application, so choose them with care.

You'll find the traits here. [here]




N O T . F O R G O T T E N


"Dad. You grew up with them, right? Mind telling me their story?"

    Birth Date: Summer
    Home Village/Current: Sukaigakure
    Parents: Zhira Kenpon (Deceased) Unknown Father (Deceased)
    Siblings: None
    Sensei / Role Model: Zhira Kenpon
    History: Asmoskon was born from Zhira Kenpon the leader of the Kenpon clan and from a very young age show great promise with the Kasikun being able to use the Weapon Formation technique at the age of four and master it by the age of six. Asmoskon had been trained in the art of kenjutsu from the age of four by his mother in a ruthless, harsh and cruel manner that taught Asmoskon that the only way to keep power and to grow powerful is through experience and the will to survive. By the age of six Asmoskon had already raised through the ranks of the Kenpon clan proving himself both to its members and his mother by both succeeding in finishing multiple difficult assignments that his mother had assigned to him from high paying clients that normally would be executed by powerful members of the clan in their mid twenties to forties and raising up to the power of a chunnin shinobi of a major village.

    By the age of 12


© 2011 Ikeda Itō. All rights reserved, all pictures belong to their original owners. Quotes and Template out look curiosity of Ikeda Itō of : CRISIS 2.0
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Last edited by Asmoskon on Tue Jul 24, 2012 3:29 pm; edited 4 times in total
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PostSubject: Re: Asmoskon Kenpon (WIP)   Mon Jul 16, 2012 1:28 pm

Are you done yet? We need you for plot

~~~~~~~~~~~~~~~


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